Replayed other Mh games to compare difficulty

Before I begin this is NOT a "wilds is too easy" post. Personally I think it's fine where it is and one of my favourite in the series. I'm comparing difficulty not quality. I just wanted to see for myself how the games evolved cause it was fun, not to complain

The games I'm comparing are from 4u and up. Using charge blade. Only up to high rank cause that's where wilds end. Solo runs. Not optimizing hunt times as I like to collect materials and take in the scenery.

The first game I replayed was Generations ultimate. This game was by far the one I struggled with the most. This may be due to switching from Post-world to Pre but the second i hit high rank i was carting regularly. Didn't finish cause I got burnt out, but i did play enough to compare difficulty

4u. Significantly easier than Gen ult. I contribute this to getting practice from gen ult. Due to the slower combat of old gen I found my self studying the movement of monsters much more in depth, positioning matters much more here than in new gen games. LR was the basic affair of craft weapons and armor with the biggest defense/armor but by high rank i was carefully considering the skills that came with armour to get a build to help me. I found myself prepping much more before hunts. Certain monsters such as gore/shagru magala took multiple attempts.

Next is world. This may be controversial to say but it's not harder than wilds. Even anjanath ,I monster i distinctly remember gatekeeping me when i first played, was now a normal hunt to me. My hunt times were higher but I never felt "threatened" by the monsters. I didn't heal more than wilds and I still rarely carted. LR vs HR builds was the same. Power through lr and start looking at skills in HR. While I did say difficulty was fairly similar to wilds there are three exceptions. First is odogaron. His difficulty is comparable to guardian odo from wilds, but in world he felt like a diffuculty spike incomparison to the other monsters of similar star ranks. Second and third are nergigante and teostra. Those 2 monsters were HARD. Always using up all my healing and frequently triple carting me. Idk how many time i retried those quest but it was alot.

Rise. It was easy. It was the easiest out of all the games. Probably obvious to alot of yall but just had to mention.

Finally wilds. The difficulty was oddly linear. For each biome, each subsequent monster felt slightly easier than the last. I.E. doshaguma was harder than Balahara, nu udra was harder than ajarakan, etc. Because of this it made difficulty linear for a given biome.i never felt pushed to my limits until I fought tempered monsters like arkveld and gore.

Comparing them all, old gen is definitely harder than new gen. Genu>4U>world=wilds>rise.

Anybody else play older games and got their own list?